Innovation is everywhere. In 2007, we began podcasting and interviewing technology experts and innovators. In 2010, we rolled out our online magazine Techistan and social video Muntwo. We are media partner for hundreds of Earth's favorite empowering events. We hope you enjoy listening to our conversations here on DIDX podcasts.
About us: Super Technologies, Inc. was a dotcom startup in 1999 ... providing voice over dialup Internet services and Virtual Phone Lines (a service that enables people and organizations to have a local presence in any of up to 60 countries and be a local call to their VIP) via direct inward dialing and SIP.
In 2005, we started DIDX, enabling 10 telecoms to buy and/or sell phone numbers wholesale. By 2011, we now serve 18,000 wholesale IP communications companies on DIDX.
Conversations with Tech and Social Leaders
DIDX Audio Podcasts is a program devoted to the art and craft of technology and social leadership and inspiration. The show, created and hosted by the DIDX.net team since 1999, features interviews with real people who have accomplished things we want to share. They are of different nations, religions, careers, gender, and attitudes. Be inspired! And please recommend others for us to interview and let you eavesdrop on!
Duration: 11:52 m - Filetype: mp3 - Bitrate: 64 KBPS - Frequency: 12000 HZ
ThingWorx CEO Russell Fadel on M2M and the Connected World
On March 12, 2012, ThingWorx CEO Russell Fadel and Elegant Group Inc podcaster Suzanne Bowen discussed the exciting world of M2M. "Machine to machine is defined by having a smart piece of equipment that will communicate back to a central application to perform some useful function," says Russell Fadel, CEO and Co-Founder of ThingWorx, a Gold Sponsor of ITEXPO M2M conference and expo.
He says that the most common functions of Machine to Machine (end to end states) are vehicle telematics such as fleet management and remote access of services. All types of businesses can benefit from Machine to Machine such as utilities, smart cities, smart grid, mining, and more.
From 2000 to 2009, the main reasons that Machine to Machine did not take off well were connectivity, high expenses, and it was friction-filled. Even so, during the first generation, there totalled approximately 20 million connected devices.
Keywords: russell fadel, suzanne bowen, didx, m2m, internet of things, thingworx, machine to machine, logistics, utilities